Welcome to /quest/ - Quests

ID:Mod ## Mod No.2 ViewReplyOriginalReport
This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: , , and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).

Fate/Paradox Reincarnator: Part 26

!!qOrOtaZtpH5 ID:EcGZCL8x No.4735940 ViewReplyLast 50OriginalReport
The Grail War continues, and you're just about to deal with an evil god once and for all.

You are Shinji Makiri, Ten years ago you suddenly found yourself with the memories of a complete past life that saw this world as a fictional story due to some unprecedented form of inter-dimensional transportation. Since that day, your new composite being has been working to change the grim future laid out for you.

To that end, you have done much, involving yourself with events and situations that have shifted the future away from the one that you once would have faced and instead onto one of uncertainty and chaos.

The Fifth Holy Grail War lies ahead of you, and the challenge and danger it represents to you, the people you care for and the world itself is far greater than you could have ever predicted. Though the grail might be corrupted and the war itself might be a sham, the stakes couldn't be higher.

Archive of Paradox Reincarnator: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fate/Paradox%20Reincarnator
General QM Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM
Status Menu: https://pastebin.com/AcNswEHq
Shinji Status Page: https://pastebin.com/a6fiNxrZ
My Twitter: https://twitter.com/WhatIsAQM

Last Thread >>4729480
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Quest General

ID:NsVL/WXi No.4697067 ViewReplyLast 50OriginalReport
Welcome to /qtg/, a place to argue about quests. Copy kitty edition.

>What is a quest?
An interactive story in which the Quest Master writes and provides the readers with options on how to proceed. Dice may or may not be included.

Useful links:
An old collection of advice and guides. It is worth a look for a new QM.

Archive of quest reviews:

Quest discord:

Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe

Formatting guide:
Only the thread's OP can format. Changing IPs (eg. from mobileposting) breaks this feature.
Remove the spaces between the [] brackets and the letters:
Bold: text
Italics: text
Red: [ red ]text[ /red ]
Blue: [ blue ]text[ /blue ]
Green: [ green ]text[ /green ]

Dice guide: Put "XdY+Z" in the options field, with X being the # of dice, Y being the # of sides, and Z being any modifiers (if applicable). If trying to use negative modifiers, do +-Z, not -Z.

Tripcodes guide: Do not tripfag if you're not a QM. If you are, put ##[password] after your QM handle in the name field, with [password] being the unique password you're using to generate a trip (do not literally put [password]).

Previous Thread:

>General question
What thread did you wish lasted longer?

>QM question
Has Qming helped your writing outside of this board?

>Player question
Hardest choice you’ve ever made?
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Magical Girl For Hire #105

!!kMzOCW8XOnm ID:t9vQTKps No.4725648 ViewReplyLast 50OriginalReport
Being on a island like this is always kind of interesting, honestly. Not because of what you’re doing, specifically, just the whole wilderness aspect. Mind, you could do without spending a bunch of nights here, but getting out once in a while usually isn’t too bad. Especially since generally the wilderness is exactly that- no laws in particular you have to worry about tripping over, and anyone who goes ‘missing’ can easily be explained away by wild animals. Excellent for if you need a body disposed of.

It’s for this reason that you’re not at all mad when after about 20 minutes of treetop observation, you can see a number of flying creatures headed for the island. They’re just pinpricks on the horizon, but that’s likely your army right there. And considering there’s only one place to touch down at...well, it’s easy to guess where they’re landing. That is, if you don’t want to just try and snipe them out of the sky.

Or, honestly, you could let them land and pick them off or something. Less chance of one or two escaping that way if you wanted to be sure about it.

General Pastebin: http://pastebin.com/u/MGFHQHandler
MGFH Spreadsheet: https://docs.google.com/spreadsheets/d/1H43OFoxE9QyMgIqBg_YdPO7IPn7_ES6iST7Xnv9Ou7Q/edit#gid=0
Character Details: http://pastebin.com/9J70gqM2
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
Ko-fi: https://ko-fi.com/Q5Q1MR92
Discord: https://discord.gg/wkg6ejt
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Space Station ruins: Evo adaptation

ID:FDHINTMS No.4730175 ViewReplyOriginalReport
<space station 13 OST- endless space>

Deep within an anonymous nebula was a haven for all walks of galactic scum, wayfarers, pirates, and tradesmen; at least those who knew how to find it. Long ago ruin bay was found, and it was ancient even then, forgotten as it was. A strange design by what was likely an insectoid race, now inhabited by all manner of sapients. Their most massive ships still a mote against the station's super structure.

But they don't matter. This is a story about the vermin who inhabit the station and it's coming and goings. The species that thrived here knew how to exist side by side with their betters, and live off the rich refuse they provided. Occasional corpses from deals gone wrong or bar room brawls were always welcomed. The more insignificant molds and mosses made up the bottom of the ecosystem, growing freely where rotary abrasive tools didn't excise them.

Creatures either died in the unnatural environment, or thrived due to naturally mailable genetics, capable of rapid breeding and adaptation within generations; able to handle the periodic system failures, pest control, months of zero G, or cryogenic leaks that formed something of a seasonal cycle.

This was the pirate haven of ruin bay, and you were home.
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ID:IW/xn+ui No.4722935 ViewReplyLast 50OriginalReport
Rolled 6 (1d20)

>last thread

The Great War Rages! And in the wartorn skies above the continent of Atlesia, an Age of Heroes Dawns!

>You are Stanislaw Krol, an ace pilot flying for Sturmwing Chimera of the Fliegermacht! Last time, Merovian forces launched a daring night attack upon Baldir Base, and made new foes of all kinds...

>>Try and play defense until you can locate the rest of Chimera. Use your radio as best as you can to try and pick them up through the mess!

Well, that had been a right proper mess back there. As you come down from the high of your kill, you shake your head. Too damn close. Maybe you'd been overconfident given the disparity with the enemy?

As your Udet zooms around the darkness, occasionally lit up by an exploding AA shell or a stray spotlight, you decide that you've had enough of flying solo.

That near brush with the Jezails had been close enough for you! Besides, there was no reason to not try and link up with the rest of Chimera if you could. It would just be a matter of picking them up.

Granted, with such extensive radio chatter over the Coms, it might be somewhat troublesome....

Still, you were trained ! You grab the receiver and do you best to Hone in on a familiar voice.

"Chimera Flight, this is Chimera 3! Captain? Luigi? Anyone??"
>1d10 General Mechanics Check!
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Royal Rumble

!!bK9apaTFhpb ID:/pgkhcvx No.4711258 ViewReplyLast 50OriginalReport
<span class="mu-b"> Royal Rumble is a small draw quest about the management of a fantasy kingdom. This quest priorities the personal drama, and actions, of prominent characters in the world. If you should ever die, or become incapacitated, the quest will continue as the character who is next in line to your throne. Time moves in blocks of days, weeks, months, or even years. You can find yourself playing as the grown up spoiled child of the previous MC, running your fathers kingdom into the ground. The quest is to be updated daily; this can be more or less frequent depending on the player activity and Qm’s schedule. </span>

Eighty years ago, the kingdom of Ynedrred was at the height of its power. A land rich with good fields to seed and harvest, and precious metals that protruded out of the ground in vast veins. The people of the land grew wealthy as the kingdoms political reach extended well beyond its borders. At the heart of this kingdom, was the Blue Mountain. Settled underneath the mountains shadow, was the capital city of Revin who drank deep the wealth that flowed from her. Gems of all colours flowed from the mountain like endless glistering rivers. So high the kings sat, that they could never see the fall before them.

Eighty years ago, came wrath, came ruin, came fire, and it bore itself upon great black wings. The devastation of Sserilyin the black was vast and terrible. Whole armies disappeared beneath his incinerating flame, the earth shook and split beneath his thundering steps, and the land knew only night beneath his mighty wingspan. When he was done, the line of kings was broken and the land splintered. The wealth of the blue mountain and the kingdom of Ynedrred stopped flowing, seemingly never to return. Only then, did the great dragon rest in the creator that once was a majestic city. He has not been seen since, not that there are many brave enough to explore the old ruins.

Presently, you are playing as...
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A Herald's Journey Part 3

!!9P09ThKNj6e ID:yVhdxjkP No.4722504 ViewReplyLast 50OriginalReport
You are a Herald of Conquest, one who bears a flag and a message of war, violence, and domination that you are willing to deliver at all costs. You have a myriad number of items and skills at your disposal, as well as a few trusty comrades you’ve partied up with from the Adventurer’s Guild so you can gain the power and influence needed to spread word of your righteous cause.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=herald%27s%20journey

Twitter: https://twitter.com/HeraldQm

Current Status: https://pastebin.com/d4Z5Dbm7

Special thanks to SojournerFantasy for taking the commission for the thread image! He did an awesome job and I’m really happy with how it turned out (this was the surprise by the way).
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Joffrey Baratheon SI: Thread #1

ID:K7JaWmlu No.4735610 ViewReplyOriginalReport
Welcome to Joffrey Baratheon SI, where the MC is self-inserted into the body of Joffrey Baratheon from the Song of Ice and Fire. One of the most unlikeable characters in the setting, and most likely to die. Will you be able to survive?

The car crash lasts only a minute perhaps, but to you it feels like an eternity. Time slows down to a crawl as your car is catapulted into the air, doing one small flip at a time like a glitched vehicle in that Cyberpunk game. Once, twice, thrice, you lose count of how many times you’re jerked about as if in a roller-coaster, but in excruciatingly slow motion. Being unable to do much, you can only think: what the hell could cause such an accident? Even a semi-trailer hitting your car sideways at full speed would not send you flying like a ragdoll. Was it a glitch in the universe, you think mildly amusedly, as the vehicle makes its slow descent, and your inevitable death.

Death. That word should frighten you. You are still young and healthy, with so many things left to do in this life. You were not planning on dying anytime soon, and yet as you see the ground coming closer and closer, it is the only possible outcome. You will not get that promotion, nor have the kids you hoped to have. You will not comfort your parents in their old age. All of this would just be gone. *poof* Just like that.

Perhaps it was just shock overwhelming your senses until now, but a sense of self-preservation kicks in at the thought of leaving your loved ones behind. Images of your mother and father flicker in and out of your eyesight, giving you one last push to try to save yourself. You cover your face with your hands, let your legs lie limp, and squeeze your eyes shut tightly. Although you were no believer, a small prayer escapes your lips anyway in these last moments, calling for a miracle, anything, that might save you, and you wait for the end. And wait. And wait some more.

A sudden lurch in your stomach tells you that you are still alive. What? The weight in your core continues to increase as you realize you are still falling, but straight downwards this time, not at an angle like before. What? What was happening?

You open your eyes cautiously to see that you are no longer inside your car. For that matter, you cannot even see the ground. You fumble around in blind panic as you see inky blackness all around you. The speed at which your limbs move tells you that you are no longer experiencing life in slow motion. The void around you shimmers, and you realize that you are surrounded by stars. Infinite stars, of all hues and colours. Nebulae of fantastic shapes. A star going supernova in the distance. You are in space!
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My Daughter's a Magical Girl! Pt2

!MY2dR21qWo ID:Y2ZfNobz No.4690852 ViewReplyLast 50OriginalReport
Last time, you found out your daughter was a magical girl, resisted brainwashing a truly astounding number of times, and proceeded to house a witch in your basement before diving headfirst into magic.

And also telling your daughter what for about her profanity!

"Watch your fu-" you start before realizing your hypocrisy, "Watch your language, young lady!"

But no, too late. She's already snickering.

M: "Very funny dad, but seriously, what was that?"

>I can do magic now, wanna see?
>I can do magic now.
>Running an experiment.
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